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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,648online PAX32,263playing OCC2,789with players WIPED 3H72
COMCommunity traffic
Callsign

FRS13198

first_server

Offline 94.25.229.19:28015 checked 35d ago

Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,198top 60%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 549 on average Rusty Moose |EU Mondays|
    Players 135/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 120/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 14/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 284 on average Rustoria.co - EU Main
    Players 17/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 13/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 37/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show first_server?

On Rust Tracker, first_server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does first_server carry, and what do they mean?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): Game mode: vanilla survival; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for first_server?

The record holds too few of first_server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 39 days 10 hours.

Location and Status

How reliable is first_server, and is it online now?

Offline: first_server confirmed offline, last seen 35 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 23 September 2026.

Which Rust build is first_server running?

Rust network protocol 2633 and build 165217 is the build on first_server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is first_server hosted in?

Region: none published by first_server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 94.25.229.19:28015.

Player Count

Is first_server busy?

Offline: first_server, last seen 35 days 15 hours ago.

How does first_server compare in the rankings?

On player hours over seven days, first_server ranks #13,198, inside the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on first_server?

Nothing in first_server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What map is first_server on?

Generated by the game: the procedural map on first_server.

Connect

What is the way to join first_server?

To connect: start Rust, press F1, enter client.connect 94.25.229.19:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp500
Max players 500 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.