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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,737online PAX71,230playing OCC3,632with players WIPED 3H133
COMCommunity traffic
Callsign

FRS13679

first_server

Offline 94.25.229.131:28015 checked 20d ago

Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,679top 62%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 541 on average Rusty Moose |EU Mondays|
    Players 657/700
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 422/475
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 310 on average Rustoria.co - EU Main
    Players 38/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 310 on average Rusty Moose |EU Main|
    Players 56/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 270 on average Rustoria.co - EU East Medium
    Players 224/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 266 on average Rustafied.com - EU Friday
    Players 118/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry first_server?

These Rust Tracker lists carry first_server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on first_server?

These tags are published by first_server for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does first_server wipe?

Too few wipes on record for first_server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 22 days 16 hours.

Location and Status

Is first_server up, and how does its uptime hold?

Tracking shows first_server offline as of now, last seen 20 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 7 October 2026.

Which Rust build is first_server running?

Confirmed for first_server: Rust network protocol 2634 and build 167058, Windows. The same protocol is required to join, and Steam updates it for you.

Where does first_server sit?

No region is published by first_server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 94.25.229.131:28015.

Player Count

Is first_server busy?

Offline now for first_server, last seen 20 days 17 hours ago.

Where does first_server sit in the server rankings?

Seven-day player hours put first_server at #13,679, within the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on first_server?

No gather rate appears in first_server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.

Which map is confirmed for first_server?

Generated by the game: the procedural map on first_server.

Connect

What is the way to join first_server?

To connect: start Rust, press F1, enter client.connect 94.25.229.131:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.