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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,612online PAX36,584playing OCC2,915with players WIPED 3H70
COMCommunity traffic
Callsign

FRS13172

first_server

Offline 94.25.229.106:28015 checked 35d ago

Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,172top 61%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 531 on average Rusty Moose |EU Mondays|
    Players 209/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 200/225
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 17/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 280 on average Rustoria.co - EU Main
    Players 18/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 19/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 248 on average Rustoria.co - EU East Medium
    Players 105/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show first_server?

These Rust Tracker lists carry first_server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on first_server?

These tags are published by first_server for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does first_server wipe?

Too few wipes on record for first_server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 39 days 12 hours.

Server Details

Is first_server up, and how does its uptime hold?

Offline: first_server confirmed offline, last seen 35 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 23 September 2026.

Which Rust version is confirmed on first_server?

Rust network protocol 2633 and build 165217 on Windows is what first_server runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is first_server in?

No region is published by first_server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 94.25.229.106:28015.

Population

Is first_server busy?

Offline now for first_server, last seen 35 days 14 hours ago.

What rank does first_server carry among Rust servers?

On player hours over seven days, first_server ranks #13,172, inside the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on first_server?

The name of first_server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is confirmed for first_server?

A procedural map runs on first_server, generated by the game.

How to Join

What is the way to join first_server?

Open the console in Rust with F1 after starting the game, then type client.connect 94.25.229.106:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp500
Max players Slots: 500.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.