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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,626online PAX39,326playing OCC2,997with players WIPED 3H96
COMCommunity traffic
Callsign

FRS13896

first_server

Offline 94.25.228.104:28015 checked 32d ago

Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,896top 61%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 535 on average Rusty Moose |EU Mondays|
    Players 329/300
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 320 on average Rustoria.co - EU Main
    Players 6/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 319 on average Rusty Moose |EU Main|
    Players 19/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 29/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 277 on average Rustoria.co - EU East Medium
    Players 31/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 33/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show first_server?

These Rust Tracker lists carry first_server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that first_server is listed under?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does first_server wipe?

first_server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 32 days 22 hours.

Location and Status

How reliable is first_server, and is it online now?

Offline now, first_server was last seen 32 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 25 September 2026.

Which Rust build is first_server running?

Rust network protocol 2633 and build 165217 on Windows is what first_server runs. Steam updates it for you; your game must share the protocol to join.

What location is first_server hosted in?

Nothing on region from first_server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 94.25.228.104:28015.

Population

What is the player count on first_server?

Offline now for first_server, last seen 32 days 18 hours ago.

How does first_server compare in the rankings?

Seven-day player hours put first_server at #13,896, within the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on first_server?

The name of first_server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is loaded on first_server?

Generated by the game: the procedural map on first_server.

How to Join

Which steps join first_server?

Open the console in Rust with F1 after starting the game, then type client.connect 94.25.228.104:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp500
Max players 500 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.