DVB15901
Rust Devblog Server
Offline 94.229.17.136:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 609/575
-
02COMPlayers 389/400
-
03COMPlayers 38/250
-
04COMPlayers 47/250
-
05COMPlayers 157/200
-
06COMPlayers 84/100
Quick answers
From the figures on this page.
Filters
Where does Rust Devblog Server appear in Rust Tracker lists and filters?
On Rust Tracker, Rust Devblog Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on Rust Devblog Server?
These tags are published by Rust Devblog Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): Network layer: RakNet, the game's standard; hil2cpp (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Rust Devblog Server?
Too few wipes on record for Rust Devblog Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 30 days 10 hours.
Location and Status
Is Rust Devblog Server up, and how does its uptime hold?
Offline: Rust Devblog Server confirmed offline, last seen 20 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 7 October 2026.
What Rust version is Rust Devblog Server on?
Rust network protocol 2362 is the build on Rust Devblog Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Rust Devblog Server in?
Region: none published by Rust Devblog Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 94.229.17.136:28015.
Player Count
How many players are on Rust Devblog Server right now?
Last seen 20 days 13 hours ago; Rust Devblog Server is offline at present.
What rank does Rust Devblog Server carry among Rust servers?
Seven-day player hours put Rust Devblog Server at #15,901, within the top 72% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Devblog Server?
Nothing in Rust Devblog Server's name states a gather rate. No group limit is published. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.
What map is Rust Devblog Server on?
Procedural map on Rust Devblog Server, made by the game.
Connect
What is the way to join Rust Devblog Server?
Open the console in Rust with F1 after starting the game, then type client.connect 94.229.17.136:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust
Game
gmrust
mp10
v2362
ptrak
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.