Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,695online PAX60,531playing OCC3,473with players WIPED 3H109
COMCommunity traffic
Callsign

DVB15901

Rust Devblog Server

Offline 94.229.17.136:28015 checked 20d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,901top 72%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 540 on average Rusty Moose |EU Mondays|
    Players 609/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 389/400
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 312 on average Rustoria.co - EU Main
    Players 38/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 311 on average Rusty Moose |EU Main|
    Players 47/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 272 on average Rustoria.co - EU East Medium
    Players 157/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 84/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rust Devblog Server appear in Rust Tracker lists and filters?

On Rust Tracker, Rust Devblog Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all.

How should you read the tags on Rust Devblog Server?

These tags are published by Rust Devblog Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): Network layer: RakNet, the game's standard; hil2cpp (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Rust Devblog Server?

Too few wipes on record for Rust Devblog Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 30 days 10 hours.

Location and Status

Is Rust Devblog Server up, and how does its uptime hold?

Offline: Rust Devblog Server confirmed offline, last seen 20 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 7 October 2026.

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 is the build on Rust Devblog Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Rust Devblog Server in?

Region: none published by Rust Devblog Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 94.229.17.136:28015.

Player Count

How many players are on Rust Devblog Server right now?

Last seen 20 days 13 hours ago; Rust Devblog Server is offline at present.

What rank does Rust Devblog Server carry among Rust servers?

Seven-day player hours put Rust Devblog Server at #15,901, within the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Devblog Server?

Nothing in Rust Devblog Server's name states a gather rate. No group limit is published. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What map is Rust Devblog Server on?

Procedural map on Rust Devblog Server, made by the game.

Connect

What is the way to join Rust Devblog Server?

Open the console in Rust with F1 after starting the game, then type client.connect 94.229.17.136:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
v2362
Protocol To join, your game must match protocol 2362.
ptrak
Networking Network layer: RakNet, the game's standard.

Other

hil2cpp
Custom tag Set by the owner or a plugin; not a standard Rust tag.
stok
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.