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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,790online PAX66,598playing OCC3,624with players WIPED 3H126
COMCommunity traffic
Callsign

TST13773

TEST

Offline 94.219.178.239:28015 checked 12d ago

Clearance · join
Players now 2/ 10 20% full
7-day average0peak –
Rank#13,773top 64%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:47 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 554 on average Rusty Moose |EU Mondays|
    Players 484/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 299/400
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 295 on average Rusty Moose |EU Main|
    Players 41/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 294 on average Rustoria.co - EU Main
    Players 34/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 83/150
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 107/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show TEST?

On Rust Tracker, TEST sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that TEST is listed under?

Listed for the server browser to read, TEST publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on TEST when wipe day lands?

At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for TEST?

The record holds too few of TEST's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 12 days 8 hours.

Location and Status

Is TEST up, and how does its uptime hold?

Offline: TEST confirmed offline, last seen 12 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 16 October 2026.

Which Rust version is confirmed on TEST?

Rust network protocol 2634 and build 167781 on Windows is what TEST runs. The same protocol is required to join, and Steam updates it for you.

Which location is TEST in?

Nothing on region from TEST; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 94.219.178.239:28015.

Population

Is TEST busy?

Offline now for TEST, last seen 12 days 8 hours ago.

Where does TEST sit in the server rankings?

Seven-day player hours put TEST at #13,773, within the top 64% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TEST?

Nothing in TEST's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is TEST on?

Generated by the game: the procedural map on TEST.

How to Join

What is the way to join TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 94.219.178.239:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.