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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,784online PAX64,568playing OCC3,550with players WIPED 3H132
MODModded traffic
Callsign

MRS13631

Mars Rust x2 | NOLIMIT

Offline 94.181.45.88:28015 checked 17d ago

2x moddedoxide
Clearance · join
Players now 1/ 120 1% full
7-day average0peak –
Rank#13,631top 62%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak44players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:58 UTC18d ago 44 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 597/650
  2. 02MOD
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    Players 411/425
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 343 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 232/250
  4. 04MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 322 on average Magic Rust #18 — Vanilla 2x | Pyccкий
    Players 14/100
  5. 05MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 319 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 211/230
  6. 06MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 294 on average Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 103/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Mars Rust x2 | NOLIMIT?

On Rust Tracker, Mars Rust x2 | NOLIMIT sits in these lists: 2x Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the tags mean that Mars Rust x2 | NOLIMIT is listed under?

Listed for the server browser to read, Mars Rust x2 | NOLIMIT publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp120 (Max players): Capacity: 120 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; jp0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Mars Rust x2 | NOLIMIT on wipe day?

Recent wipes averaged a peak of 44 players. The peak on the latest wipe came 5 hours after it.

When does Mars Rust x2 | NOLIMIT wipe?

The record holds too few of Mars Rust x2 | NOLIMIT's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 18 days 12 hours.

Server Details

How reliable is Mars Rust x2 | NOLIMIT, and is it online now?

Offline: Mars Rust x2 | NOLIMIT confirmed offline, last seen 17 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 9 October 2026.

What Rust version is Mars Rust x2 | NOLIMIT on?

Rust network protocol 2634 and build 167398 on Windows is what Mars Rust x2 | NOLIMIT runs. Steam updates it for you; your game must share the protocol to join.

Where does Mars Rust x2 | NOLIMIT sit?

No region is published by Mars Rust x2 | NOLIMIT. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 94.181.45.88:28015.

Player Count

Is Mars Rust x2 | NOLIMIT busy?

Offline now for Mars Rust x2 | NOLIMIT, last seen 17 days 5 hours ago.

How does Mars Rust x2 | NOLIMIT compare in the rankings?

On player hours over seven days, Mars Rust x2 | NOLIMIT ranks #13,631, inside the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on Mars Rust x2 | NOLIMIT?

Going by its name, Mars Rust x2 | NOLIMIT runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Connect

How do you get onto Mars Rust x2 | NOLIMIT?

To connect: start Rust, press F1, enter client.connect 94.181.45.88:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp120,ptrak,jp0,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp120
Max players Capacity: 120 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Other

jp0
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.