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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H137
COMCommunity traffic
Callsign

ARU15426=

A Rust Server

Online 94.100.18.26:50110 checked 52m ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,426top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:51 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 550 on average Rusty Moose |EU Mondays|
    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 300 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 300 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 269 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 257 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry A Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does A Rust Server carry, and what do they mean?

These tags are published by A Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on A Rust Server when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does A Rust Server wipe?

A Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 14 days 8 hours.

Server Details

Is A Rust Server up, and how does its uptime hold?

A Rust Server is up and online at this moment. By its own uptime figure, the last restart was roughly 14 days 6 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is A Rust Server on?

Confirmed for A Rust Server: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does A Rust Server run?

For the last 48 hours it averaged 154 server fps; the floor was 126. Buildings, deployables and the rest of the world took it to a maximum of 46,626 entities. Peak memory use: 3,309 MB. Players feel lag when fps drops and the entity count climbs.

Where does A Rust Server sit?

No region is published by A Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 94.100.18.26:50110.

Population

Is A Rust Server busy?

Tracking A Rust Server: 0 of 40 slots filled. Across the past seven days, 0 players on average.

Where does A Rust Server sit in the server rankings?

Top 69% of all ranked servers, and #15,426 on seven-day player hours: A Rust Server.

Settings

Which settings and rules are confirmed on A Rust Server?

Nothing in A Rust Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for A Rust Server?

Generated by the game from seed 66847, the procedural map on A Rust Server measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join A Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 94.100.18.26:50110. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.