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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,799online PAX79,295playing OCC3,786with players WIPED 3H103
MODModded traffic
Callsign

ITL16949

Rust Italia PvE

Offline 93.49.79.73:28015 checked 31d ago

moddedoxidepve
Clearance · join
Players now 0/ 30 0% full
7-day average0peak –
Rank#16,949top 72%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 21:49 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 247 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 217/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 237 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 312/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 102 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 105/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 60 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 19/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 53 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 60/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 51 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 48/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust Italia PvE?

On Rust Tracker, Rust Italia PvE sits in these lists: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Italia PvE?

These tags are published by Rust Italia PvE for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Rust Italia PvE on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 11 hours after it.

Which wipe times are confirmed for Rust Italia PvE?

Too few wipes on record for Rust Italia PvE to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 31 days 22 hours.

Location and Status

Is Rust Italia PvE up, and how does its uptime hold?

Tracking shows Rust Italia PvE offline as of now, last seen 31 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 26 September 2026.

What Rust version is Rust Italia PvE on?

Rust network protocol 2633 and build 165217 is the build on Rust Italia PvE; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is Rust Italia PvE in?

Nothing on region from Rust Italia PvE; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 93.49.79.73:28015.

Population

How many players are on Rust Italia PvE right now?

Last seen 31 days 12 hours ago; Rust Italia PvE is offline at present.

How does Rust Italia PvE compare in the rankings?

On player hours over seven days, Rust Italia PvE ranks #16,949, inside the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Italia PvE?

No gather rate appears in Rust Italia PvE's name. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rust Italia PvE?

Procedural map on Rust Italia PvE, made by the game.

Connect

What is the way to join Rust Italia PvE?

Open the console in Rust with F1 after starting the game, then type client.connect 93.49.79.73:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp30
Max players Slots: 30.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.