SCT13304
Scatos_private
Offline 93.38.48.233:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 416/500
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02COMPlayers 277/300
-
03COMPlayers 42/250
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04COMPlayers 35/250
-
05COMPlayers 75/100
-
06COMPlayers 94/200
Quick answers
From the figures on this page.
Filters
Where does Scatos_private appear in Rust Tracker lists and filters?
On Rust Tracker, Scatos_private sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Scatos_private is listed under?
Listed for the server browser to read, Scatos_private publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Scatos_private?
Too few wipes on record for Scatos_private to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 46 days 16 hours since this world was made.
Location and Status
Is Scatos_private up, and how does its uptime hold?
Offline: Scatos_private confirmed offline, last seen 41 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Scatos_private?
Rust network protocol 2633 and build 163794 on Windows is what Scatos_private runs. The same protocol is required to join, and Steam updates it for you.
Where does Scatos_private sit?
Nothing on region from Scatos_private; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 93.38.48.233:28015.
Population
What is the player count on Scatos_private?
Offline now for Scatos_private, last seen 41 days 12 hours ago.
Where does Scatos_private sit in the server rankings?
On player hours over seven days, Scatos_private ranks #13,304, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Scatos_private?
No gather rate appears in Scatos_private's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is confirmed for Scatos_private?
Procedural map on Scatos_private, made by the game.
Connect
Which steps join Scatos_private?
Open the console in Rust with F1 after starting the game, then type client.connect 93.38.48.233:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.