Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,762online PAX65,727playing OCC3,483with players WIPED 3H193
COMCommunity traffic
Callsign

NMA14977

Name of Server as Shown on the Client Server List

Offline 93.215.248.44:28015 checked 6d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#14,977top 67%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:27 UTC6d ago 1 – running 1
Fri 16 Oct, 09:31 UTC13d ago 1 – 6.1 days 0
Sun 11 Oct, 20:48 UTC17d ago 1 – 4.5 days 1
Wed 7 Oct, 14:09 UTC21d ago 1 held half 4.3 days 0
Mon 5 Oct, 12:14 UTC23d ago 1 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 513/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 380/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 49/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 49/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 54/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 241 on average Rustoria.co - EU East Medium
    Players 167/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Name of Server as Shown on the Client Server List appear in Rust Tracker lists and filters?

On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?

These tags are published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168861 (Build): This server runs game build 168861; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Name of Server as Shown on the Client Server List on wipe day?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The fall below half came by day 1 where it did not hold.

When does Name of Server as Shown on the Client Server List wipe?

Irregular wipe times at Name of Server as Shown on the Client Server List: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 6 days 23 hours since this world was made.

Location and Status

Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?

Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 6 days 22 hours ago. 2 of 168 hours up over the last 7 full days: 1% uptime. Rust Tracker logged it first on 1 October 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2635 and build 168861, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Name of Server as Shown on the Client Server List in?

Nothing on region from Name of Server as Shown on the Client Server List; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 93.215.248.44:28015.

Population

What is the player count on Name of Server as Shown on the Client Server List?

Offline now for Name of Server as Shown on the Client Server List, last seen 6 days 22 hours ago. Over seven days: average 0, peak 1 players.

Where does Name of Server as Shown on the Client Server List sit in the server rankings?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #14,977, inside the top 67% of all ranked servers.

Settings

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

Nothing in Name of Server as Shown on the Client Server List's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

How to Join

Which steps join Name of Server as Shown on the Client Server List?

To connect: start Rust, press F1, enter client.connect 93.215.248.44:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168861,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168861
Build This server runs game build 168861.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.