RST11113
RustVisualLab LOCAL
Offline 93.170.160.47:28025 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:57 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 19:47 UTC2d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01PVEPlayers 48/200
-
02PVEPlayers 5/200
-
03PVEPlayers 29/200
-
04PVEPlayers 18/200
-
05PVEPlayers 17/150
-
06PVEPlayers 0/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RustVisualLab LOCAL?
PvE servers, tracked live and Community servers, no tags — the Rust Tracker lists that include RustVisualLab LOCAL. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Which tags does RustVisualLab LOCAL carry, and what do they mean?
Listed for the server browser to read, RustVisualLab LOCAL publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^p (PvE): The world is the danger; players do not fight each other. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on RustVisualLab LOCAL when wipe day lands?
Recent wipes averaged a peak of 1 players. 16 hours after the latest wipe, the crowd peaked.
On what schedule does RustVisualLab LOCAL wipe?
The record holds too few of RustVisualLab LOCAL's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 41 hours since this world was made.
Server Details
How reliable is RustVisualLab LOCAL, and is it online now?
Offline now, RustVisualLab LOCAL was last seen 39 hours ago. 6% uptime over the last 2 full days, with 3 of 48 hours up. First contact for Rust Tracker: 26 October 2026.
What Rust version is RustVisualLab LOCAL on?
Confirmed for RustVisualLab LOCAL: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Where does RustVisualLab LOCAL sit?
No region is published by RustVisualLab LOCAL. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 93.170.160.47:28025.
Player Count
What is the player count on RustVisualLab LOCAL?
Offline: RustVisualLab LOCAL, last seen 39 hours ago. Peak of 1 in the last seven days, average 1 players. Busiest window in 48 hours: 13:00 UTC, 1 players on average.
How does RustVisualLab LOCAL compare in the rankings?
Seven-day player hours put RustVisualLab LOCAL at #11,113, within the top 50% of all ranked servers.
Settings
Which settings and rules are confirmed on RustVisualLab LOCAL?
Nothing in RustVisualLab LOCAL's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.
What map is RustVisualLab LOCAL on?
Procedural map on RustVisualLab LOCAL, made by the game.
How to Join
How do you get onto RustVisualLab LOCAL?
Open the console in Rust with F1 after starting the game, then type client.connect 93.170.160.47:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.