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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,869online PAX103,347playing OCC3,962with players WIPED 3H552
COMCommunity traffic
Callsign

TST13021

Testing Stuff

Offline 93.165.254.140:28015 checked 7d ago

Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#13,021top 58%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 314/325
  2. 02COM
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    Players 383/425
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 950/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 47/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 980/1000
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 238 on average Rustoria.co - EU East Medium
    Players 774/800
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Testing Stuff?

On Rust Tracker, Testing Stuff sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Testing Stuff?

Listed for the server browser to read, Testing Stuff publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Testing Stuff?

Testing Stuff's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 7 days.

Server Details

How reliable is Testing Stuff, and is it online now?

Offline: Testing Stuff confirmed offline, last seen 7 days ago. 0 of 144 hours up over the last 6 full days: 0% uptime. First contact for Rust Tracker: 22 October 2026.

Which Rust build is Testing Stuff running?

Confirmed for Testing Stuff: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Testing Stuff in?

Nothing on region from Testing Stuff; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 93.165.254.140:28015.

Player Count

Is Testing Stuff busy?

Offline: Testing Stuff, last seen 7 days ago. Over seven days: average 1, peak 1 players.

Where does Testing Stuff sit in the server rankings?

Top 58% of all ranked servers, and #13,021 on seven-day player hours: Testing Stuff.

Map and Rules

Which settings and rules are confirmed on Testing Stuff?

Nothing in Testing Stuff's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is Testing Stuff on?

Procedural map on Testing Stuff, made by the game.

Connect

How do you get onto Testing Stuff?

To connect: start Rust, press F1, enter client.connect 93.165.254.140:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.