NMA6106
My Server Name
Offline 93.159.241.149:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:45 UTC1d ago | – | – | running | 1 |
| Mon 26 Oct, 14:25 UTC2d ago | 1 | – | 0.9 days | 1 |
| Thu 22 Oct, 11:02 UTC6d ago | 1 | – | 4.1 days | 1 |
| Sat 17 Oct, 17:23 UTC11d ago | 1 | held half | 4.7 days | 1 |
| Fri 16 Oct, 05:51 UTC12d ago | 1 | – | 1.5 days | 1 |
| Wed 14 Oct, 18:16 UTC14d ago | 1 | – | 1.5 days | 1 |
| Tue 13 Oct, 22:20 UTC14d ago | 1 | – | 0.8 days | 1 |
| Tue 13 Oct, 08:38 UTC15d ago | 1 | – | 0.6 days | 1 |
| Mon 12 Oct, 16:05 UTC16d ago | 1 | – | 0.7 days | 1 |
| Sun 11 Oct, 19:09 UTC17d ago | 1 | – | 0.9 days | 1 |
| Fri 9 Oct, 17:09 UTC19d ago | 1 | – | 2.1 days | 1 |
| Thu 8 Oct, 05:07 UTC20d ago | 1 | – | 1.5 days | 0 |
| Fri 2 Oct, 08:56 UTC26d ago | 1 | – | 5.8 days | 1 |
| Fri 18 Sep, 08:44 UTC40d ago | 1 | held half | 14 days | 1 |
| Mon 14 Sep, 17:40 UTC44d ago | 1 | held half | 3.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 636/675
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02COMPlayers 485/525
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03COMPlayers 59/250
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04COMPlayers 36/250
-
05COMPlayers 138/200
-
06COMPlayers 255/300
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry My Server Name?
These Rust Tracker lists carry My Server Name: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on My Server Name?
Listed for the server browser to read, My Server Name publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on My Server Name when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
Which wipe times are confirmed for My Server Name?
Wipe times at My Server Name are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 31 hours since this world was made.
Location and Status
Is My Server Name up, and how does its uptime hold?
Offline: My Server Name confirmed offline, last seen 10 hours ago. Uptime stood at 13% for the last 7 full days, 22 of 168 hours online. First contact for Rust Tracker: 14 September 2026.
Which Rust build is My Server Name running?
Rust network protocol 2635 and build 168909 is the build on My Server Name; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is My Server Name hosted in?
No region is published by My Server Name. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 93.159.241.149:28015.
Player Count
Is My Server Name busy?
Offline now for My Server Name, last seen 10 hours ago. Over seven days: average 1, peak 1 players. At 04:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does My Server Name carry among Rust servers?
Top 28% of all ranked servers, and #6,106 on seven-day player hours: My Server Name.
Map and Rules
Which settings and rules are confirmed on My Server Name?
No gather rate appears in My Server Name's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for My Server Name?
A procedural map runs on My Server Name, generated by the game.
Connect
How do you get onto My Server Name?
Open the console in Rust with F1 after starting the game, then type client.connect 93.159.241.149:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.