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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H18
COMCommunity traffic
Callsign

BSA13258

AI Base Test

Offline 93.123.85.162:28015 checked 43d ago

Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,258no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 298 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 270 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 256 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry AI Base Test?

Community servers, no tags — the Rust Tracker lists that include AI Base Test. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on AI Base Test?

These tags are published by AI Base Test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does AI Base Test wipe?

The record holds too few of AI Base Test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 43 days 3 hours since this world was made.

Location and Status

Is AI Base Test up, and how does its uptime hold?

Offline: AI Base Test confirmed offline, last seen 43 days 3 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 15 September 2026.

Which Rust build is AI Base Test running?

Confirmed for AI Base Test: Rust network protocol 2633 and build 163794, Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is AI Base Test in?

No region is published by AI Base Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 93.123.85.162:28015.

Player Count

Is AI Base Test busy?

Offline now for AI Base Test, last seen 43 days 3 hours ago.

What rank does AI Base Test carry among Rust servers?

Seven-day player hours put AI Base Test at #13,258, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on AI Base Test?

The name of AI Base Test carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for AI Base Test?

Procedural map on AI Base Test, made by the game.

How to Join

What is the way to join AI Base Test?

To connect: start Rust, press F1, enter client.connect 93.123.85.162:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp2
Max players Slots: 2.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.