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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,897online PAX90,661playing OCC4,035with players WIPED 3H162
COMCommunity traffic
Callsign

NMA6718

Name of Server as Shown on the Client Server List

Offline 92.98.241.3:28015 checked 6d ago

quad softcore
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#6,718top 30%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 30% of all ranked servers, and #385 of the quad servers (top 47%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign SFT016quad · monthly · 69 on average [EA] Softcore 1
    Players 30/350
  2. 02COM
    Callsign FCP021NA · quad · monthly · 61 on average [US] Facepunch Softcore 2
    Players 49/300
  3. 03COM
    Callsign RDD401OC · quad · monthly · 37 on average Reddit.com/r/PlayRust - AU Softcore
    Players 12/150
  4. 04COM
    Callsign RST003NA · quad · biweekly · 12 on average Rusty Sporks PvP | softcore / noob friendly
    Players 7/100
  5. 05COM
    Callsign SRV011EA · quad · weekly · 9 on average [红牛五倍]10.27日|新档|开荒|激战|爽玩
    Players 11/200
  6. 06COM
    Callsign SRV017EA · quad · weekly · 9 on average [红果十倍]10.28日|新档|开荒|激战|爽玩
    Players 11/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?

On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmsoftcore (Game mode): Ruleset: softcore, which is easier; mp10 (Max players): Capacity: 10 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 21 days 4 hours.

Server Details

Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?

Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 6 days 7 hours ago. 22% uptime over the last 7 full days, with 37 of 168 hours up. First contact for Rust Tracker: 11 October 2026.

Which Rust build is Name of Server as Shown on the Client Server List running?

Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2634 and build 166652, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Name of Server as Shown on the Client Server List sit?

Region: none published by Name of Server as Shown on the Client Server List. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 92.98.241.3:28015.

Population

How many players are on Name of Server as Shown on the Client Server List right now?

Last seen 6 days 7 hours ago; Name of Server as Shown on the Client Server List is offline at present. Seven-day average 1 players; peak 1.

What rank does Name of Server as Shown on the Client Server List carry among Rust servers?

Top 30% of all ranked servers, and #6,718 on seven-day player hours: Name of Server as Shown on the Client Server List. Position #385 among quad servers.

Map and Rules

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

No gather rate appears in Name of Server as Shown on the Client Server List's name. A limit of 4 players applies per group (quad). It runs softcore, Facepunch's lighter mode, with part of your loot kept. Players can raid and fight each other here. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.

Which map is loaded on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

Connect

What is the way to join Name of Server as Shown on the Client Server List?

To connect: start Rust, press F1, enter client.connect 92.98.241.3:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Ruleset: softcore, which is easier.
mp10
Max players Capacity: 10 slots.
ts4
Group limit Teams are capped at 4.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.