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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,628online PAX37,815playing OCC2,951with players WIPED 3H103
MODModded traffic
Callsign

TTL15984

TOTAL WAR x1000000 | RUST BATTLEFIELD

Offline 92.62.59.150:28015 checked 21d ago

1e+06x moddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,984top 71%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:53 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ONL108EU · groups of 8+ · 1e+06x · weekly · 9 on average X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++
    Players 15/200
  2. 02MOD
    Callsign DRK601EU · groups of 50+ · 1e+06x · weekly · 4 on average #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10
    Players 0/200
  3. 03MOD
    Callsign CBR032EU · groups of 16+ · 1e+06x · 2 on average CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
    Players 0/150
  4. 04MOD
    Callsign SCR014NA · groups of 35+ · 1e+07x · weekly · 135 on average Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|
    Players 134/200
  5. 05MOD
    Callsign CLN001EU · groups of 100+ · 1000x · weekly · 56 on average CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
    Players 32/50
  6. 06MOD
    Callsign BRM025groups of 8+ · 1e+09x · monthly · 36 on average BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT
    Players 35/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry TOTAL WAR x1000000 | RUST BATTLEFIELD?

Rust servers: gather rate above 10x, Modded servers, tracked live and Battlefield servers, tracked live — the Rust Tracker lists that include TOTAL WAR x1000000 | RUST BATTLEFIELD. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

What do the tags mean that TOTAL WAR x1000000 | RUST BATTLEFIELD is listed under?

These tags are published by TOTAL WAR x1000000 | RUST BATTLEFIELD for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Slots: 200; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; jp0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on TOTAL WAR x1000000 | RUST BATTLEFIELD on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does TOTAL WAR x1000000 | RUST BATTLEFIELD wipe?

Too few wipes on record for TOTAL WAR x1000000 | RUST BATTLEFIELD to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 22 days 4 hours since this world was made.

Location and Status

What is the uptime on TOTAL WAR x1000000 | RUST BATTLEFIELD, and is it online?

Tracking shows TOTAL WAR x1000000 | RUST BATTLEFIELD offline as of now, last seen 21 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 5 October 2026.

Which Rust version is confirmed on TOTAL WAR x1000000 | RUST BATTLEFIELD?

Rust network protocol 2634 and build 166652 on Windows is what TOTAL WAR x1000000 | RUST BATTLEFIELD runs. Steam updates it for you; your game must share the protocol to join.

Where does TOTAL WAR x1000000 | RUST BATTLEFIELD sit?

Region: none published by TOTAL WAR x1000000 | RUST BATTLEFIELD. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 92.62.59.150:28015.

Population

Is TOTAL WAR x1000000 | RUST BATTLEFIELD busy?

Offline: TOTAL WAR x1000000 | RUST BATTLEFIELD, last seen 21 days 14 hours ago.

How does TOTAL WAR x1000000 | RUST BATTLEFIELD compare in the rankings?

Seven-day player hours put TOTAL WAR x1000000 | RUST BATTLEFIELD at #15,984, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TOTAL WAR x1000000 | RUST BATTLEFIELD?

Going by its name, TOTAL WAR x1000000 | RUST BATTLEFIELD runs 1e+06x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for TOTAL WAR x1000000 | RUST BATTLEFIELD?

A procedural map runs on TOTAL WAR x1000000 | RUST BATTLEFIELD, generated by the game.

Connect

How do you get onto TOTAL WAR x1000000 | RUST BATTLEFIELD?

To connect: start Rust, press F1, enter client.connect 92.62.59.150:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players Slots: 200.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

jp0
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.