NMA14546
Server name on in-game server list
Offline 92.40.183.60:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 536/575
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02COMPlayers 358/400
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03COMPlayers 36/250
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04COMPlayers 43/250
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05COMPlayers 159/200
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06COMPlayers 78/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Server name on in-game server list?
Community servers, no tags — the Rust Tracker lists that include Server name on in-game server list. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server name on in-game server list?
Listed for the server browser to read, Server name on in-game server list publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Server name on in-game server list wipe?
The record holds too few of Server name on in-game server list's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 37 days 12 hours.
Server Details
What is the uptime on Server name on in-game server list, and is it online?
Offline: Server name on in-game server list confirmed offline, last seen 30 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 27 September 2026.
Which Rust build is Server name on in-game server list running?
Rust network protocol 2633 and build 165217 is the build on Server name on in-game server list; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is Server name on in-game server list hosted in?
Region: none published by Server name on in-game server list. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 92.40.183.60:28015.
Population
Is Server name on in-game server list busy?
Offline: Server name on in-game server list, last seen 30 days 16 hours ago.
What rank does Server name on in-game server list carry among Rust servers?
On player hours over seven days, Server name on in-game server list ranks #14,546, inside the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
Connect
Which steps join Server name on in-game server list?
To connect: start Rust, press F1, enter client.connect 92.40.183.60:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.