NMA13233
Server name on in-game server list
Offline 92.40.182.7:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 636/675
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02COMPlayers 485/525
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03COMPlayers 59/250
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04COMPlayers 36/250
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05COMPlayers 138/200
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06COMPlayers 255/300
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Server name on in-game server list?
These Rust Tracker lists carry Server name on in-game server list: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Server name on in-game server list carry, and what do they mean?
These tags are published by Server name on in-game server list for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for Server name on in-game server list?
Too few wipes on record for Server name on in-game server list to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 37 days 21 hours.
Server Details
What is the uptime on Server name on in-game server list, and is it online?
Offline: Server name on in-game server list confirmed offline, last seen 36 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 21 September 2026.
Which Rust build is Server name on in-game server list running?
Rust network protocol 2633 and build 164530 on Windows is what Server name on in-game server list runs. Steam updates it for you; your game must share the protocol to join.
What location is Server name on in-game server list hosted in?
Nothing on region from Server name on in-game server list; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 92.40.182.7:28015.
Player Count
How many players are on Server name on in-game server list right now?
Offline now for Server name on in-game server list, last seen 36 days 23 hours ago.
Where does Server name on in-game server list sit in the server rankings?
On player hours over seven days, Server name on in-game server list ranks #13,233, inside the top 58% of all ranked servers.
Settings
Which settings and rules are confirmed on Server name on in-game server list?
Nothing in Server name on in-game server list's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is confirmed for Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
How to Join
What is the way to join Server name on in-game server list?
To connect: start Rust, press F1, enter client.connect 92.40.182.7:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.