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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,726online PAX49,195playing OCC3,240with players WIPED 3H114
COMCommunity traffic
Callsign

NMS13305

nameserver

Offline 92.36.85.247:28015 checked 38d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,305no region published
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 272/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 184/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 292 on average Rusty Moose |EU Main|
    Players 34/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 291 on average Rustoria.co - EU Main
    Players 18/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 43/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 56/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does nameserver appear in Rust Tracker lists and filters?

On Rust Tracker, nameserver sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

These tags are published by nameserver for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does nameserver wipe?

Too few wipes on record for nameserver to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 51 days 2 hours.

Server Details

How reliable is nameserver, and is it online now?

Tracking shows nameserver offline as of now, last seen 38 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 20 September 2026.

What Rust version is nameserver on?

Rust network protocol 2633 and build 163207 is the build on nameserver; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does nameserver sit?

Nothing on region from nameserver; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 92.36.85.247:28015.

Player Count

What is the player count on nameserver?

Offline now for nameserver, last seen 38 days 8 hours ago.

How does nameserver compare in the rankings?

Top – of all ranked servers, and #13,305 on seven-day player hours: nameserver.

Map and Rules

Which settings and rules are confirmed on nameserver?

No gather rate appears in nameserver's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for nameserver?

Procedural map on nameserver, made by the game.

Connect

What is the way to join nameserver?

To connect: start Rust, press F1, enter client.connect 92.36.85.247:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.