DMG14986=
Damaged Gamers Creative
Online 92.238.195.246:28013 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 212/999
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02MODPlayers 71/999
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03MODPlayers 38/150
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04MODPlayers 17/100
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05MODPlayers 26/100
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06MODPlayers 48/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Damaged Gamers Creative?
On Rust Tracker, Damaged Gamers Creative sits in these lists: Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Damaged Gamers Creative is listed under?
Listed for the server browser to read, Damaged Gamers Creative publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does Damaged Gamers Creative wipe?
Damaged Gamers Creative's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 25 days 20 hours since this world was made.
Server Details
Is Damaged Gamers Creative up, and how does its uptime hold?
Tracking shows Damaged Gamers Creative online as of now. The uptime it reports puts the last restart about 2 days 15 hours ago. 89% uptime over the last 7 full days, with 149 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.
What Rust version is Damaged Gamers Creative on?
Confirmed for Damaged Gamers Creative: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
Is Damaged Gamers Creative holding performance?
Server fps held an average of 55 across the last 48 hours, never below 45. Buildings, deployables and the rest of the world took it to a maximum of 118,826 entities. It drew as much as 4,003 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is Damaged Gamers Creative hosted in?
Region: none published by Damaged Gamers Creative. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 92.238.195.246:28013.
Player Count
How many players are on Damaged Gamers Creative right now?
Tracking Damaged Gamers Creative: 0 of 10 slots filled. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 12:00 UTC, 0 players on average.
What rank does Damaged Gamers Creative carry among Rust servers?
On player hours over seven days, Damaged Gamers Creative ranks #14,986, inside the top 68% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Damaged Gamers Creative?
The name of Damaged Gamers Creative carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
What map is Damaged Gamers Creative on?
The map on Damaged Gamers Creative is procedural, size 4,500, seed 19782634, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join Damaged Gamers Creative?
To connect: start Rust, press F1, enter client.connect 92.238.195.246:28013 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.