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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,841online PAX77,907playing OCC3,836with players WIPED 3H157
COMCommunity traffic
Callsign

PRC15792

Parachute Test - Launch Site

Offline 92.237.133.78:28015 checked 27d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#15,792top 66%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 675/750
  2. 02COM
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    Players 50/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 339 on average Rusty Moose |EU Main|
    Players 84/250
  4. 04COM
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    Players 370/450
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 184/250
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 260 on average Rustafied.com - EU Friday
    Players 170/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Parachute Test - Launch Site appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Parachute Test - Launch Site: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Parachute Test - Launch Site?

The game's server browser reads these tags from Parachute Test - Launch Site: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Parachute Test - Launch Site?

The record holds too few of Parachute Test - Launch Site's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 29 days 5 hours.

Server Details

How reliable is Parachute Test - Launch Site, and is it online now?

Offline: Parachute Test - Launch Site confirmed offline, last seen 27 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 28 September 2026.

What Rust version is Parachute Test - Launch Site on?

Rust network protocol 2633 and build 165217 is the build on Parachute Test - Launch Site; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does Parachute Test - Launch Site sit?

Nothing on region from Parachute Test - Launch Site; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 92.237.133.78:28015.

Population

Is Parachute Test - Launch Site busy?

Last seen 27 days 21 hours ago; Parachute Test - Launch Site is offline at present.

Where does Parachute Test - Launch Site sit in the server rankings?

Seven-day player hours put Parachute Test - Launch Site at #15,792, within the top 66% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Parachute Test - Launch Site?

Nothing in Parachute Test - Launch Site's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Parachute Test - Launch Site?

Procedural map on Parachute Test - Launch Site, made by the game.

Connect

Which steps join Parachute Test - Launch Site?

Open the console in Rust with F1 after starting the game, then type client.connect 92.237.133.78:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.