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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,701online PAX40,419playing OCC3,002with players WIPED 3H95
MODModded traffic
Callsign

RST15190=

Rustify Verification

Online 92.222.152.235:29014 checked 10m ago

moddedoxidepve
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#15,190top 68%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23.5 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 04:21 UTC19d ago 0 – running 0
Tue 15 Sep, 16:49 UTC43d ago 1 halved by day 1 23.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rustify Verification appear in Rust Tracker lists and filters?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Rustify Verification. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rustify Verification?

These tags are published by Rustify Verification for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Rustify Verification when wipe day lands?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd dropped below half where it did not hold.

When does Rustify Verification wipe?

Too few wipes on record for Rustify Verification to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 19 days 21 hours.

Server Details

What is the uptime on Rustify Verification, and is it online?

Rustify Verification is up and online at this moment. By its own uptime figure, the last restart was roughly 17 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is Rustify Verification on?

Confirmed for Rustify Verification: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is Rustify Verification holding performance?

For the last 48 hours it averaged 236 server fps; the floor was 191. Buildings, deployables and the rest of the world took it to a maximum of 2,247 entities. Memory peaked at 2,581 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Rustify Verification sit?

No region is published by Rustify Verification. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 92.222.152.235:29014.

Player Count

Is Rustify Verification busy?

Tracking Rustify Verification: 0 of 40 slots filled. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 10:00 UTC, averaging 0 players.

Where does Rustify Verification sit in the server rankings?

Top 68% of all ranked servers, and #15,190 on seven-day player hours: Rustify Verification.

Settings

Which settings and rules are confirmed on Rustify Verification?

No gather rate appears in Rustify Verification's name. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Rustify Verification on?

The map on Rustify Verification is procedural, size 1,000, seed 371800371, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

How do you get onto Rustify Verification?

Open the console in Rust with F1 after starting the game, then type client.connect 92.222.152.235:29014. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/rustify.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.