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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,897online PAX102,621playing OCC3,980with players WIPED 3H399
COMCommunity traffic
Callsign

SHC15327=

A Shockbyte Rust Server

Online 92.222.138.235:25106 checked 13m ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:22 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 346/400
  2. 02COM
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    Players 454/500
  3. 03COM
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    Players 985/1000
  4. 04COM
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    Players 45/100
  5. 05COM
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    Players 983/1000
  6. 06COM
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    Players 43/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Shockbyte Rust Server?

On Rust Tracker, A Shockbyte Rust Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on A Shockbyte Rust Server on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 24 hours after it.

On what schedule does A Shockbyte Rust Server wipe?

One wipe a month for A Shockbyte Rust Server: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 21 hours since this world was made.

Server Details

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is up and online at this moment. By its own uptime figure, the last restart was roughly 3 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 20 September 2026.

What Rust version is A Shockbyte Rust Server on?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on A Shockbyte Rust Server?

Server fps held an average of 109 across the last 48 hours, never below 75. Buildings, deployables and the rest of the world took it to a maximum of 123,059 entities. Memory peaked at 4,215 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does A Shockbyte Rust Server sit?

Nothing on region from A Shockbyte Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 92.222.138.235:25106.

Population

Is A Shockbyte Rust Server busy?

Slots 40; players on board 0: that is A Shockbyte Rust Server now. Seven-day average for this server: 0 players.

What rank does A Shockbyte Rust Server carry among Rust servers?

On player hours over seven days, A Shockbyte Rust Server ranks #15,327, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

Generated by the game from seed 1403708994, the procedural map on A Shockbyte Rust Server measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 92.222.138.235:25106. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.