Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,621online PAX40,134playing OCC2,833with players WIPED 3H133
MODModded traffic
Callsign

GAR15905

garage13competition

Offline 92.222.138.219:22079 checked 27d ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,905top 70%
Last wipe45d agomonthly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 34d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 10:30 UTC45d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RLC015groups of 30+ · monthly · 53 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 38/300
  2. 02MOD
    Callsign RST013NA · groups of 8+ · monthly · 48 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 37/200
  3. 03MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 38 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 58/100
  4. 04MOD
    Callsign RST014NA · groups of 8+ · monthly · 37 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 29/200
  5. 05MOD
    Callsign PVE015EA · groups of 8+ · monthly · 34 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 32/100
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 33 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 38/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry garage13competition?

On Rust Tracker, garage13competition sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on garage13competition?

These tags are published by garage13competition for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on garage13competition on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 3 hours after it.

When does garage13competition wipe?

The only wipe at garage13competition is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 45 days 18 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is garage13competition up, and how does its uptime hold?

Tracking shows garage13competition offline as of now, last seen 27 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is garage13competition on?

Confirmed for garage13competition: Rust network protocol 2633 and build 165217, Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does garage13competition sit?

Region: none published by garage13competition. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 92.222.138.219:22079.

Population

How many players are on garage13competition right now?

Offline: garage13competition, last seen 27 days 14 hours ago.

How does garage13competition compare in the rankings?

On player hours over seven days, garage13competition ranks #15,905, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on garage13competition?

The name of garage13competition carries no gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on garage13competition?

A procedural map of size 6,000 runs on garage13competition, generated by the game from seed 50000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join garage13competition?

To connect: start Rust, press F1, enter client.connect 92.222.138.219:22079 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.