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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,615online PAX32,207playing OCC2,774with players WIPED 3H66
COMCommunity traffic
Callsign

EXP14824

Experiment

Offline 92.209.233.160:28015 checked 18d ago

quad softcore
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,824top 67%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 67% of all ranked servers, and #602 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:20 UTC18d ago 1 – running 1
Sat 3 Oct, 12:24 UTC25d ago 1 held half 7.3 days 0
Mon 28 Sep, 17:52 UTC30d ago 1 held half 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign SFT016quad · monthly · 67 on average [EA] Softcore 1
    Players 48/350
  2. 02COM
    Callsign FCP021NA · quad · monthly · 59 on average [US] Facepunch Softcore 2
    Players 33/300
  3. 03COM
    Callsign RDD401OC · quad · monthly · 34 on average Reddit.com/r/PlayRust - AU Softcore
    Players 22/150
  4. 04COM
    Callsign RST003NA · quad · biweekly · 11 on average Rusty Sporks PvP | softcore / noob friendly
    Players 3/100
  5. 05COM
    Callsign SRV011EA · quad · weekly · 9 on average [红牛五倍]10.28日|新档|开荒|激战|爽玩
    Players 10/200
  6. 06COM
    Callsign SRV017EA · quad · weekly · 9 on average [红果十倍]10.29日|新档|开荒|激战|爽玩
    Players 10/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Experiment appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Experiment. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which tags does Experiment carry, and what do they mean?

Listed for the server browser to read, Experiment publishes these tags: gmsoftcore (Game mode): Easier rules apply: softcore; mp10 (Max players): Slots: 10; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Experiment when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

On what schedule does Experiment wipe?

Irregular wipe times at Experiment: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 18 days 9 hours.

Server Details

What is the uptime on Experiment, and is it online?

Offline: Experiment confirmed offline, last seen 18 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 19 September 2026.

What Rust version is Experiment on?

Confirmed for Experiment: Rust network protocol 2634 and build 166652, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is Experiment in?

Nothing on region from Experiment; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 92.209.233.160:28015.

Population

How many players are on Experiment right now?

Offline now for Experiment, last seen 18 days 9 hours ago.

How does Experiment compare in the rankings?

Top 67% of all ranked servers, and #14,824 on seven-day player hours: Experiment. Position #602 among quad servers.

Settings

Which settings and rules are confirmed on Experiment?

No gather rate appears in Experiment's name. A limit of 4 players applies per group (quad). It runs softcore, Facepunch's lighter mode, with part of your loot kept. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is Experiment on?

Procedural map on Experiment, made by the game.

Connect

Which steps join Experiment?

To connect: start Rust, press F1, enter client.connect 92.209.233.160:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Easier rules apply: softcore.
mp10
Max players Slots: 10.
ts4
Group limit No team may exceed 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.