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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,701online PAX40,419playing OCC3,002with players WIPED 3H95
COMCommunity traffic
Callsign

TST9146

Test local

Offline 92.148.171.109:28015 checked 3d ago

Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#9,146top 41%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:42 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 187/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 120/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 19/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 289 on average Rustoria.co - EU Main
    Players 11/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 20/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 28/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Test local?

On Rust Tracker, Test local sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that Test local is listed under?

The game's server browser reads these tags from Test local: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Test local on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Test local wipe?

The record holds too few of Test local's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 3 days 13 hours.

Server Details

What is the uptime on Test local, and is it online?

Tracking shows Test local offline as of now, last seen 3 days 7 hours ago. 0 of 72 hours up over the last 3 full days: 0% uptime. Rust Tracker logged it first on 25 October 2026.

Which Rust build is Test local running?

Rust network protocol 2635 and build 168909 is the build on Test local; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does Test local sit?

Region: none published by Test local. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 92.148.171.109:28015.

Population

What is the player count on Test local?

Offline now for Test local, last seen 3 days 7 hours ago. Over seven days: average 1, peak 1 players.

What rank does Test local carry among Rust servers?

Seven-day player hours put Test local at #9,146, within the top 41% of all ranked servers.

Settings

Which settings and rules are confirmed on Test local?

No gather rate appears in Test local's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is Test local on?

Procedural map on Test local, made by the game.

How to Join

Which steps join Test local?

Open the console in Rust with F1 after starting the game, then type client.connect 92.148.171.109:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.