TST15460
Test
Offline 92.124.161.7:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 242/250
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02COMPlayers 14/250
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03COMPlayers 21/250
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04COMPlayers 151/200
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05COMPlayers 60/200
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06COMPlayers 34/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Test?
These Rust Tracker lists carry Test: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Test is listed under?
Listed for the server browser to read, Test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Test wipe?
Too few wipes on record for Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 34 days 14 hours.
Location and Status
How reliable is Test, and is it online now?
Tracking shows Test offline as of now, last seen 34 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 23 September 2026.
Which Rust version is confirmed on Test?
Confirmed for Test: Rust network protocol 2633 and build 165217, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is Test hosted in?
Nothing on region from Test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 92.124.161.7:28015.
Population
What is the player count on Test?
Offline now for Test, last seen 34 days 14 hours ago.
Where does Test sit in the server rankings?
Seven-day player hours put Test at #15,460, within the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test?
No gather rate appears in Test's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
What map is Test on?
A procedural map runs on Test, generated by the game.
Connect
How do you get onto Test?
To connect: start Rust, press F1, enter client.connect 92.124.161.7:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.