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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,898online PAX102,237playing OCC3,978with players WIPED 3H333
MODModded traffic
Callsign

ARU15310=

A Rust Server

Online 92.118.207.110:27015 checked 9m ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe3d agoweekly schedule
Next wipe3d 5hSun 1 Nov, 23:17 UTC
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Sunday 1 November, 23:17 UTC, in 3d 5h.

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 133/100
  2. 02MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 197/225
  3. 03MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 349/350
  4. 04MOD
    Callsign WLL015NA · groups of 8+ · weekly · 27 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 7/100
  5. 05MOD
    Callsign QSS026EA · groups of 20+ · weekly · 25 on average QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
    Players 33/100
  6. 06MOD
    Callsign WLL015EU · groups of 8+ · weekly · 25 on average [EU] Willjum's Solo Only | Thursday Wipes
    Players 102/175
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Rust Server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include A Rust Server. These filters surface it on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on A Rust Server?

Listed for the server browser to read, A Rust Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for A Rust Server?

Estimated from weekly: 7 days after its last wipe: the next wipe at A Rust Server. Due on Sunday 1 November at 23:17 UTC: its next wipe. 3 days 18 hours since this world was made. Tags list a weekly wipe schedule.

Server Details

Is A Rust Server up, and how does its uptime hold?

Tracking shows A Rust Server online as of now. The uptime it reports puts the last restart about 3 days 16 hours ago. Uptime stood at 99% for the last 3 full days, 71 of 72 hours online. First contact for Rust Tracker: 25 October 2026.

What Rust version is A Rust Server on?

Confirmed for A Rust Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does A Rust Server run?

For the last 48 hours it averaged 224 server fps; the floor was 196. Peak entity count: 47,564, covering buildings, deployables and all else in the world. Memory peaked at 2,255 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does A Rust Server sit?

Nothing on region from A Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 92.118.207.110:27015.

Population

Is A Rust Server busy?

A Rust Server is at 0 players, capacity 40. The last seven days put it at 0 players on average.

What rank does A Rust Server carry among Rust servers?

Seven-day player hours put A Rust Server at #15,310, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Rust Server?

No gather rate appears in A Rust Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is A Rust Server on?

A procedural map of size 3,000 runs on A Rust Server, generated by the game from seed 1. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join A Rust Server?

To connect: start Rust, press F1, enter client.connect 92.118.207.110:27015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://pineriver.net.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.