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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,645online PAX47,241playing OCC3,160with players WIPED 3H102
MODModded traffic
Callsign

TGR4503=

Tigerland PVE

Online NA 92.118.19.142:28025 checked 9m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#4,503top 20% · #770 in NA
Last wipe26d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 51 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 26/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 26/200
  3. 03MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 35 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 21/100
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 32 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 14/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 25 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 4/150
  6. 06MOD
    Callsign RST024NA · groups of 8+ · monthly · 12 on average RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
    Players 4/420
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Tigerland PVE?

On Rust Tracker, Tigerland PVE sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Tigerland PVE is listed under?

Listed for the server browser to read, Tigerland PVE publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Tigerland PVE on wipe day?

Recent wipes averaged a peak of 2 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Tigerland PVE wipe?

The only wipe at Tigerland PVE is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 26 days 15 hours. Tags list a monthly wipe schedule.

Server Details

What is the uptime on Tigerland PVE, and is it online?

Tracking shows Tigerland PVE online as of now. About 21 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Tigerland PVE running?

Confirmed for Tigerland PVE: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does Tigerland PVE run?

Average server fps over the last 48 hours: 109, with a low of 71. Buildings, deployables and the rest of the world took it to a maximum of 134,978 entities. It drew as much as 4,677 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is Tigerland PVE in?

Listed in North America under NA: that is Tigerland PVE by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 92.118.19.142:28025.

Population

Is Tigerland PVE busy?

Tigerland PVE is at 0 players, capacity 50. Peak of 3 in the last seven days, average 0 players. At 00:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does Tigerland PVE compare in the rankings?

Top 20% of all ranked servers and #770 in North America: Tigerland PVE ranks #4,503 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Tigerland PVE?

The name of Tigerland PVE carries no gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Tigerland PVE?

Generated by the game from seed 69568552, the procedural map on Tigerland PVE measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Tigerland PVE?

Open the console in Rust with F1 after starting the game, then type client.connect 92.118.19.142:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/SxUkTamUAK.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.