TST16413
Test
Offline 91.238.98.151:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 706/750
-
02COMPlayers 61/250
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03COMPlayers 96/250
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04COMPlayers 397/450
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05COMPlayers 210/250
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06COMPlayers 177/250
Quick answers
From the figures on this page.
Filters
Where does Test appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Test: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Test carry, and what do they mean?
Listed for the server browser to read, Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Test?
The record holds too few of Test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 26 days 5 hours.
Server Details
What is the uptime on Test, and is it online?
Tracking shows Test offline as of now, last seen 26 days 5 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 1 October 2026.
Which Rust build is Test running?
Rust network protocol 2633 and build 165217 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
Where does Test sit?
No region is published by Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.238.98.151:28015.
Population
Is Test busy?
Last seen 26 days 5 hours ago; Test is offline at present.
How does Test compare in the rankings?
Seven-day player hours put Test at #16,413, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test?
The name of Test carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is loaded on Test?
Procedural map on Test, made by the game.
How to Join
How do you get onto Test?
Open the console in Rust with F1 after starting the game, then type client.connect 91.238.98.151:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.