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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,844online PAX83,167playing OCC3,755with players WIPED 3H280
MODModded traffic
Callsign

PRJ3164=

Project: Plagued

Online NA · us5 91.229.114.90:28100 checked 13m ago

moddedoxidepve
Clearance · join
Players now 2/ 100 2% full
7-day average1peak 6
Rank#3,164top 14% · #526 in NA
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 4.5

The first 48 hours of its last wipes

Tue 20 OctSat 10 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:13 UTC9d ago 4 – running 0
Sat 10 Oct, 08:15 UTC19d ago 7 halved by day 5 10.1 days 1
Thu 1 Oct, 17:39 UTC FW27d ago 6 held half 8.6 days 0
Wed 23 Sep, 12:08 UTC36d ago 7 halved by day 4 8.2 days 0
Mon 14 Sep, 02:18 UTC45d ago 6 held half 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Project: Plagued appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Project: Plagued. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Project: Plagued carry, and what do they mean?

These tags are published by Project: Plagued for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Project: Plagued on wipe day?

At their busiest, recent wipes averaged 6 players. The peak on the latest wipe came 27 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 4.5 the crowd dropped below half where it did not hold.

When does Project: Plagued wipe?

Wipe times at Project: Plagued are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 9 days 4 hours.

Location and Status

How reliable is Project: Plagued, and is it online now?

Project: Plagued is up and online at this moment. The uptime it reports puts the last restart about 7 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Project: Plagued on?

Rust network protocol 2635 and build 168909 on Linux is what Project: Plagued runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does Project: Plagued run?

For the last 48 hours it averaged 54 server fps; the floor was 17. Maximum entities carried: 84,026, from buildings and deployables to everything else. Peak memory use: 2,957 MB. Players feel lag when fps drops and the entity count climbs.

Where does Project: Plagued sit?

The NA tag places Project: Plagued in North America, by its own listing; region code us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 91.229.114.90:28100.

Population

How many players are on Project: Plagued right now?

Project: Plagued is at 2 players, capacity 100. Over seven days: average 1, peak 6 players. Busiest window in 48 hours: 21:00 UTC, 2 players on average.

How does Project: Plagued compare in the rankings?

Top 14% of all ranked servers and #526 in North America: Project: Plagued ranks #3,164 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Project: Plagued?

No gather rate appears in Project: Plagued's name. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Project: Plagued?

A procedural map of size 3,500 runs on Project: Plagued, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

Connect

Which steps join Project: Plagued?

To connect: start Rust, press F1, enter client.connect 91.229.114.90:28100 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/VzHX6sjNRP.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$rus5
Region code Region code: us5.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.