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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,795online PAX71,386playing OCC3,684with players WIPED 3H118
MODModded traffic
Callsign

FRN15196=

Friends U Can Keep

Online NA · us5 91.229.114.82:28015 checked 11m ago

vanillamoddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#15,196top 68% · #1505 in NA
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 02:19 UTC15d ago 0 – running 0
Mon 12 Oct, 19:58 UTC16d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 40 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 36/100
  2. 02MOD
    Callsign ENR051NA · groups of 8+ · 28 on average [US] Enardo - Random Farming - Small One Grid | OneGrid
    Players 30/50
  3. 03MOD
    Callsign WLL015NA · groups of 8+ · weekly · 26 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 6/100
  4. 04MOD
    Callsign WLL015NA · groups of 8+ · monthly · 15 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 13/175
  5. 05MOD
    Callsign DGN027NA · groups of 8+ · weekly · 15 on average Rust Degens - US Vanilla | Fridays
    Players 18/150
  6. 06MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 9/90
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Friends U Can Keep?

On Rust Tracker, Friends U Can Keep sits in these lists: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does Friends U Can Keep carry, and what do they mean?

The game's server browser reads these tags from Friends U Can Keep: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus5 (Region code): Region code: us5; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who is behind Friends U Can Keep?

A joinmyga.me hostname is published by Friends U Can Keep, as it is by 19 other servers we track; same operator, most likely.

Wipe Schedule

What should you expect on Friends U Can Keep when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Friends U Can Keep?

Friends U Can Keep's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 15 days 19 hours.

Location and Status

Is Friends U Can Keep up, and how does its uptime hold?

Tracking shows Friends U Can Keep online as of now. The uptime it reports puts the last restart about 10 days 12 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is Friends U Can Keep on?

Rust network protocol 2634 and build 167781 on Linux is what Friends U Can Keep runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Friends U Can Keep run?

Server fps held an average of 53 across the last 48 hours, never below 53. Peak entity count: 136,950, covering buildings, deployables and all else in the world. Peak memory use: 6,052 MB. Players feel lag when fps drops and the entity count climbs.

What location is Friends U Can Keep hosted in?

The NA tag places Friends U Can Keep in North America, by its own listing; region code us5. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 91.229.114.82:28015.

Population

What is the player count on Friends U Can Keep?

Slots 100; players on board 0: that is Friends U Can Keep now. Seven-day average 0 players; peak 1.

How does Friends U Can Keep compare in the rankings?

Top 68% of all ranked servers and #1,505 in North America: Friends U Can Keep ranks #15,196 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Friends U Can Keep?

Nothing in Friends U Can Keep's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for Friends U Can Keep?

Generated by the game from seed 641522972, the procedural map on Friends U Can Keep measures 4,750. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Friends U Can Keep?

Open the console in Rust with F1 after starting the game, then type client.connect 91.229.114.82:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2634,^z,^y,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.