Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,670online PAX57,098playing OCC3,402with players WIPED 3H100
MODModded traffic
Callsign

CLS4528=

Celestial Misfits

Online NA · us5 91.229.114.55:28015 checked 11m ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,528top 20% · #775 in NA
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:45 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 51 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 25/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 22/200
  3. 03MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 35 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 11/100
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 32 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 10/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 25 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 5/150
  6. 06MOD
    Callsign RST024NA · groups of 8+ · monthly · 12 on average RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
    Players 2/420
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Celestial Misfits?

These Rust Tracker lists carry Celestial Misfits: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Celestial Misfits carry, and what do they mean?

These tags are published by Celestial Misfits for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $rus5 (Region code): Region code for this server: us5; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Celestial Misfits when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 24 hours after it.

On what schedule does Celestial Misfits wipe?

Once a month is the wipe rate at Celestial Misfits, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 26 days 13 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is Celestial Misfits up, and how does its uptime hold?

Tracking shows Celestial Misfits online as of now. By its own uptime figure, the last restart was roughly 4 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Celestial Misfits running?

Rust network protocol 2635 and build 168909 on Linux is what Celestial Misfits runs. To join, your game must be on the same protocol; Steam handles the update.

Is Celestial Misfits holding performance?

For the last 48 hours it averaged 60 server fps; the floor was 59. Buildings, deployables and the rest of the world took it to a maximum of 153,502 entities. It drew as much as 4,938 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Celestial Misfits sit?

In North America, under the NA tag, Celestial Misfits lists itself; its region code is us5. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.229.114.55:28015.

Player Count

How many players are on Celestial Misfits right now?

Tracking Celestial Misfits: 0 of 100 slots filled. Over seven days: average 0, peak 3 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 1 players.

What rank does Celestial Misfits carry among Rust servers?

Seven-day player hours: #4,528 overall for Celestial Misfits, top 20% of ranked servers, #775 in North America.

Map and Rules

Which settings and rules are confirmed on Celestial Misfits?

The name of Celestial Misfits carries no gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for Celestial Misfits?

The map on Celestial Misfits is procedural, size 4,300, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

What is the way to join Celestial Misfits?

To connect: start Rust, press F1, enter client.connect 91.229.114.55:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://misfits.tip4serv.com.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$rus5
Region code Region code for this server: us5.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.