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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,685online PAX46,119playing OCC3,120with players WIPED 3H121
MODModded traffic
Callsign

CRN7426=

Cornwall Community Rust Server

Online NA · us5 91.229.114.45:28087 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#7,426top 33% · #1114 in NA
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:22 UTC FW26d ago 4 – running 4
Thu 24 Sep, 12:23 UTC33d ago 5 held half 7.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 37 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 54/100
  2. 02MOD
    Callsign ENR051NA · groups of 8+ · 29 on average [US] Enardo - Random Farming - Small One Grid | OneGrid
    Players 45/50
  3. 03MOD
    Callsign WLL015NA · groups of 8+ · weekly · 26 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 20/100
  4. 04MOD
    Callsign WLL015NA · groups of 8+ · monthly · 16 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 27/175
  5. 05MOD
    Callsign DGN027NA · groups of 8+ · weekly · 14 on average Rust Degens - US Vanilla | Fridays
    Players 16/150
  6. 06MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 11/90
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Cornwall Community Rust Server?

These Rust Tracker lists carry Cornwall Community Rust Server: Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Cornwall Community Rust Server is listed under?

These tags are published by Cornwall Community Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus5 (Region code): Region code for this server: us5; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Cornwall Community Rust Server on wipe day?

Recent wipes averaged a peak of 4 players. The peak on the latest wipe came 20 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does Cornwall Community Rust Server wipe?

Too few wipes on record for Cornwall Community Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 26 days 5 hours since this world was made.

Location and Status

What is the uptime on Cornwall Community Rust Server, and is it online?

Right now Cornwall Community Rust Server is online. The uptime it reports puts the last restart about 8 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 20 September 2026.

Which Rust build is Cornwall Community Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what Cornwall Community Rust Server runs. Steam updates it for you; your game must share the protocol to join.

Is Cornwall Community Rust Server holding performance?

For the last 48 hours it averaged 59 server fps; the floor was 54. Maximum entities carried: 100,507, from buildings and deployables to everything else. It drew as much as 2,687 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is Cornwall Community Rust Server in?

In North America, under the NA tag, Cornwall Community Rust Server lists itself; its region code is us5. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 91.229.114.45:28087.

Player Count

Is Cornwall Community Rust Server busy?

Tracking Cornwall Community Rust Server: 0 of 100 slots filled. Peak of 2 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 1 players.

What rank does Cornwall Community Rust Server carry among Rust servers?

Seven-day player hours: #7,426 overall for Cornwall Community Rust Server, top 33% of ranked servers, #1,114 in North America.

Settings

Which settings and rules are confirmed on Cornwall Community Rust Server?

No gather rate appears in Cornwall Community Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Cornwall Community Rust Server?

The map on Cornwall Community Rust Server is procedural, size 4,000, seed 2124204475, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Cornwall Community Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 91.229.114.45:28087. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rus5
Region code Region code for this server: us5.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.