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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,755online PAX63,128playing OCC3,519with players WIPED 3H136
MODModded traffic
Callsign

SRV8215=

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments

Online NA · us5 91.229.114.45:28051 checked 11m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#8,215top 37% · #1186 in NA
Last wipe1d agobiweekly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.511.5200:0009:0018:0003:0012:0021:00Wiped Mon 26 Oct, 00:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608000:0009:0018:0003:0012:0021:00Wiped Mon 26 Oct, 00:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.

The force wipe · high confidence

usual gap11.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 12d 1hMon 9 Nov, 00:39 UTC
  3. 26d 1hMon 23 Nov, 00:39 UTC
  4. 36d 20hThu 3 Dec, 19:00 UTCFW
  5. 40d 1hMon 7 Dec, 00:39 UTC

The first 48 hours of its last wipes

Wed 14 OctMon 21 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:39 UTC1d ago – – running 0
Wed 14 Oct, 11:27 UTC13d ago 0 – 11.6 days 0
Mon 21 Sep, 19:22 UTC36d ago 2 halved by day 1 22.7 days 0
Sun 20 Sep, 19:30 UTC37d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

On Rust Tracker, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

The game's server browser reads these tags from Survival Haven | Vanilla+ PvE | PvE/PvP Monuments: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus5 (Region code): Region code for this server: us5; ^b (Biweekly): A wipe every fortnight; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.

On what schedule does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments wipe?

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 45 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

What is the uptime on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments, and is it online?

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is up and online at this moment. By its own uptime figure, the last restart was roughly 3 hours ago. 37 of 168 hours up over the last 7 full days: 22% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments on?

Rust network protocol 2635 and build 168909 on Linux is what Survival Haven | Vanilla+ PvE | PvE/PvP Monuments runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

Server fps held an average of 56 across the last 48 hours, never below 37. Buildings, deployables and the rest of the world took it to a maximum of 106,877 entities. Memory peaked at 4,089 MB. Players feel lag when fps drops and the entity count climbs.

Where does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments sit?

The NA tag places Survival Haven | Vanilla+ PvE | PvE/PvP Monuments in North America, by its own listing; region code us5. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 91.229.114.45:28051.

Player Count

What is the player count on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

Tracking Survival Haven | Vanilla+ PvE | PvE/PvP Monuments: 0 of 100 slots filled. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 1 players.

How does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments compare in the rankings?

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments places #8,215 on seven-day player hours, #1,186 in North America and in the top 37% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

No gather rate appears in Survival Haven | Vanilla+ PvE | PvE/PvP Monuments's name. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

A procedural map of size 4,250 runs on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments, generated by the game from seed 1759381418. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

To connect: start Rust, press F1, enter client.connect 91.229.114.45:28051 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://survivalhaven.tebex.io/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rus5
Region code Region code for this server: us5.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.