FLL15327
Fallen Dev Server
Offline NA · us5 91.229.114.221:28079 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 28/100
-
02MODPlayers 19/50
-
03MODPlayers 7/100
-
04MODPlayers 7/150
-
05MODPlayers 4/175
-
06MODPlayers 3/90
Quick answers
From the figures on this page.
Tags
Where does Fallen Dev Server appear in Rust Tracker lists and filters?
On Rust Tracker, Fallen Dev Server sits in these lists: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Fallen Dev Server carry, and what do they mean?
These tags are published by Fallen Dev Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Fallen Dev Server?
Fallen Dev Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 25 days.
Location and Status
Is Fallen Dev Server up, and how does its uptime hold?
Offline now, Fallen Dev Server was last seen 11 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 4 October 2026.
Which Rust version is confirmed on Fallen Dev Server?
Rust network protocol 2634 and build 167781 is the build on Fallen Dev Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Which location is Fallen Dev Server in?
The NA tag places Fallen Dev Server in North America, by its own listing; region code us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 91.229.114.221:28079.
Population
How many players are on Fallen Dev Server right now?
Last seen 11 days 16 hours ago; Fallen Dev Server is offline at present.
Where does Fallen Dev Server sit in the server rankings?
Seven-day player hours: #15,327 overall for Fallen Dev Server, top 70% of ranked servers, #1,560 in North America.
Map and Rules
Which settings and rules are confirmed on Fallen Dev Server?
The name of Fallen Dev Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is loaded on Fallen Dev Server?
Generated by the game from seed 1234567, the procedural map on Fallen Dev Server measures 1,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto Fallen Dev Server?
Open the console in Rust with F1 after starting the game, then type client.connect 91.229.114.221:28079. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp8
ts8
v2634
cs167781
ptrak
$rus5
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.