GBL5868=
GoblinGaming Dev Server
Offline NA · us5 91.229.114.221:28031 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:39 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 36/100
-
02MODPlayers 32/50
-
03MODPlayers 8/100
-
04MODPlayers 10/175
-
05MODPlayers 19/150
-
06MODPlayers 10/90
Quick answers
From the figures on this page.
Filters
Where does GoblinGaming Dev Server appear in Rust Tracker lists and filters?
On Rust Tracker, GoblinGaming Dev Server sits in these lists: Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that GoblinGaming Dev Server is listed under?
These tags are published by GoblinGaming Dev Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp8 (Max players): 8 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on GoblinGaming Dev Server on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 17 hours after it.
When does GoblinGaming Dev Server wipe?
The record holds too few of GoblinGaming Dev Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 3 days 16 hours.
Server Details
What is the uptime on GoblinGaming Dev Server, and is it online?
Offline: GoblinGaming Dev Server confirmed offline, last seen 11 hours ago. About 1 hours ago it restarted last, based on reported uptime. 29 of 168 hours up over the last 7 full days: 17% uptime. The first sighting by Rust Tracker was 24 September 2026.
What Rust version is GoblinGaming Dev Server on?
Confirmed for GoblinGaming Dev Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does GoblinGaming Dev Server run?
Server fps held an average of 30 across the last 48 hours, never below 20. Maximum entities carried: 88,453, from buildings and deployables to everything else. It drew as much as 3,006 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is GoblinGaming Dev Server hosted in?
The NA tag places GoblinGaming Dev Server in North America, by its own listing; region code us5. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 91.229.114.221:28031.
Population
Is GoblinGaming Dev Server busy?
Offline now for GoblinGaming Dev Server, last seen 11 hours ago. Over seven days: average 1, peak 1 players. At 23:00 UTC it drew its highest average of the last 48 hours: 1 players.
Where does GoblinGaming Dev Server sit in the server rankings?
Seven-day player hours: #5,868 overall for GoblinGaming Dev Server, top 26% of ranked servers, #961 in North America.
Settings
Which settings and rules are confirmed on GoblinGaming Dev Server?
The name of GoblinGaming Dev Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
What map is GoblinGaming Dev Server on?
The map on GoblinGaming Dev Server is procedural, size 3,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.
How to Join
Which steps join GoblinGaming Dev Server?
To connect: start Rust, press F1, enter client.connect 91.229.114.221:28031 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp8,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$rus5
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.