ALL8908=
ALLIANT GAMES - DEVELOPMENT
Online NA · us5 91.229.114.221:28004 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 22:53 UTC8d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:00 UTC FW27d ago | 0 | – | 19.1 days | 0 |
| Wed 30 Sep, 22:50 UTC28d ago | 1 | – | 0.9 days | 0 |
| Thu 17 Sep, 02:00 UTC42d ago | 1 | halved by day 1 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 15/100
-
02MODPlayers 3/50
-
03MODPlayers 5/100
-
04MODPlayers 1/150
-
05MODPlayers 2/175
-
06MODPlayers 4/90
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry ALLIANT GAMES - DEVELOPMENT?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include ALLIANT GAMES - DEVELOPMENT. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does ALLIANT GAMES - DEVELOPMENT carry, and what do they mean?
Listed for the server browser to read, ALLIANT GAMES - DEVELOPMENT publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Which operator runs ALLIANT GAMES - DEVELOPMENT?
Same operator, most likely: ALLIANT GAMES - DEVELOPMENT publishes a alliant.gg hostname, and 1 other server we track publishes it as well.
Wipe Times
What should you expect on ALLIANT GAMES - DEVELOPMENT when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 45 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for ALLIANT GAMES - DEVELOPMENT?
Irregular wipe times at ALLIANT GAMES - DEVELOPMENT: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 8 days 12 hours since this world was made.
Server Details
Is ALLIANT GAMES - DEVELOPMENT up, and how does its uptime hold?
Tracking shows ALLIANT GAMES - DEVELOPMENT online as of now. The uptime it reports puts the last restart about 19 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is ALLIANT GAMES - DEVELOPMENT on?
Rust network protocol 2635 and build 168909 is the build on ALLIANT GAMES - DEVELOPMENT; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on ALLIANT GAMES - DEVELOPMENT?
For the last 48 hours it averaged 30 server fps; the floor was 30. Maximum entities carried: 88,615, from buildings and deployables to everything else. It drew as much as 2,865 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does ALLIANT GAMES - DEVELOPMENT sit?
In North America, under the NA tag, ALLIANT GAMES - DEVELOPMENT lists itself; its region code is us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.229.114.221:28004.
Player Count
How many players are on ALLIANT GAMES - DEVELOPMENT right now?
ALLIANT GAMES - DEVELOPMENT is at 0 players, capacity 1. Seven-day average 0 players; peak 2.
How does ALLIANT GAMES - DEVELOPMENT compare in the rankings?
Top 40% of all ranked servers and #1,223 in North America: ALLIANT GAMES - DEVELOPMENT ranks #8,908 on player hours over the last seven days.
Map and Rules
Which settings and rules are confirmed on ALLIANT GAMES - DEVELOPMENT?
No gather rate appears in ALLIANT GAMES - DEVELOPMENT's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
Which map is confirmed for ALLIANT GAMES - DEVELOPMENT?
A procedural map of size 4,096 runs on ALLIANT GAMES - DEVELOPMENT, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.
Connect
How do you get onto ALLIANT GAMES - DEVELOPMENT?
To connect: start Rust, press F1, enter client.connect 91.229.114.221:28004 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/alliant.
Server tags
What each one means.
Published as mp1,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$rus5
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.