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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,806online PAX70,052playing OCC3,612with players WIPED 3H182
MODModded traffic
Callsign

AFT6203=

After The Fallout

Online NA · us5 91.229.114.137:28095 checked 13m ago

monthly wipes moddedcarbonsoftcore
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,203top 28% · #1002 in NA
Last wipe10d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

usual gap1.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:24 UTC8d ago 1 – running 0
Mon 19 Oct, 01:24 UTC10d ago 1 – 1.9 days 0
Fri 16 Oct, 17:57 UTC12d ago 2 held half 2.3 days 0
Thu 15 Oct, 01:12 UTC14d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WLF017NA · groups of 100+ · 1000x · monthly · 2 on average [NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP]
    Players 0/200
  2. 02MOD
    Callsign RST016NA · groups of 8+ · 5x · monthly · 2 on average Rusty Tugboat | 5x | 5 limit | Tugboats | Skilltree | Shared BP
    Players 2/100
  3. 03MOD
    Callsign SCR014NA · groups of 35+ · 1e+07x · weekly · 139 on average Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|
    Players 50/600
  4. 04MOD
    Callsign SHT017NA · groups of 8+ · 100x · weekly · 19 on average Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air
    Players 3/200
  5. 05MOD
    Callsign SLR015NA · groups of 10+ · 100x · weekly · 2 on average SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP
    Players 0/100
  6. 06MOD
    Callsign DMS001NA · groups of 12+ · 1000x · biweekly · 2 on average Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba
    Players 1/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show After The Fallout?

On Rust Tracker, After The Fallout sits in these lists: Modded servers, tracked live, Battlefield servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on After The Fallout?

These tags are published by After The Fallout for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus5 (Region code): Region code: us5; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^s (Softcore): Part of your inventory stays with you on death, in Facepunch's easier mode; ^i (Battlefield): Kits and high rates drive fast PvP; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on After The Fallout on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

Which wipe times are confirmed for After The Fallout?

The only wipe at After The Fallout is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 10 days 11 hours. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on After The Fallout, and is it online?

Right now After The Fallout is online. About 35 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 15 October 2026.

Which Rust build is After The Fallout running?

Rust network protocol 2635 and build 168909 on Linux is what After The Fallout runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on After The Fallout?

Server fps held an average of 59 across the last 48 hours, never below 50. Buildings, deployables and the rest of the world took it to a maximum of 113,455 entities. It drew as much as 5,120 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is After The Fallout hosted in?

The NA tag places After The Fallout in North America, by its own listing; region code us5. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.229.114.137:28095.

Population

How many players are on After The Fallout right now?

Tracking After The Fallout: 0 of 100 slots filled. Peak of 2 in the last seven days, average 0 players. At 09:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does After The Fallout sit in the server rankings?

Seven-day player hours: #6,203 overall for After The Fallout, top 28% of ranked servers, #1,002 in North America.

Map and Rules

Which settings and rules are confirmed on After The Fallout?

No gather rate appears in After The Fallout's name. 8 players per group is the game's default, and the cap holds. softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on After The Fallout?

The map on After The Fallout is procedural, size 4,000, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

Which steps join After The Fallout?

Open the console in Rust with F1 after starting the game, then type client.connect 91.229.114.137:28095. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^z,^y,^m,^s,^i,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rus5
Region code Region code: us5.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^s
Softcore Part of your inventory stays with you on death, in Facepunch's easier mode.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.