NMA13029
Server name on in-game server list
Offline 91.226.196.46:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 510/575
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02COMPlayers 340/400
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03COMPlayers 41/250
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04COMPlayers 38/250
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05COMPlayers 116/150
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06COMPlayers 127/200
Quick answers
From the figures on this page.
Filters
Where does Server name on in-game server list appear in Rust Tracker lists and filters?
On Rust Tracker, Server name on in-game server list sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server name on in-game server list?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Server name on in-game server list wipe?
Server name on in-game server list's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 16 days 4 hours since this world was made.
Server Details
How reliable is Server name on in-game server list, and is it online now?
Offline now, Server name on in-game server list was last seen 10 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 12 October 2026.
What Rust version is Server name on in-game server list on?
Confirmed for Server name on in-game server list: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is Server name on in-game server list hosted in?
No region is published by Server name on in-game server list. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.226.196.46:28015.
Population
What is the player count on Server name on in-game server list?
Offline now for Server name on in-game server list, last seen 10 days 23 hours ago.
Where does Server name on in-game server list sit in the server rankings?
On player hours over seven days, Server name on in-game server list ranks #13,029, inside the top 60% of all ranked servers.
Settings
Which settings and rules are confirmed on Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
Connect
What is the way to join Server name on in-game server list?
To connect: start Rust, press F1, enter client.connect 91.226.196.46:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.