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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,596online PAX34,270playing OCC2,854with players WIPED 3H62
COMCommunity traffic
Callsign

FTR14206

Future

Offline 91.204.56.250:28015 checked 9d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#14,206top 65%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct10 Oct15 Oct20 Oct25 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:05 UTC9d ago 1 – running 2
Fri 9 Oct, 19:57 UTC18d ago 2 – 8.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 533 on average Rusty Moose |EU Mondays|
    Players 234/250
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 325 on average Rustoria.co - EU Main
    Players 14/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 323 on average Rusty Moose |EU Main|
    Players 17/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 142/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 278 on average Rustoria.co - EU East Medium
    Players 46/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 40/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Future?

On Rust Tracker, Future sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Future?

These tags are published by Future for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Future when wipe day lands?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 0 hours after it.

When does Future wipe?

Future's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 9 days 15 hours.

Location and Status

Is Future up, and how does its uptime hold?

Offline: Future confirmed offline, last seen 9 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 26 September 2026.

Which Rust build is Future running?

Confirmed for Future: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Future hosted in?

Nothing on region from Future; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 91.204.56.250:28015.

Player Count

How many players are on Future right now?

Offline now for Future, last seen 9 days 14 hours ago.

How does Future compare in the rankings?

Top 65% of all ranked servers, and #14,206 on seven-day player hours: Future.

Settings

Which settings and rules are confirmed on Future?

Nothing in Future's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Future?

Generated by the game: the procedural map on Future.

How to Join

How do you get onto Future?

Open the console in Rust with F1 after starting the game, then type client.connect 91.204.56.250:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.