MMI14278
Miami
Offline 91.201.247.217:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 536/575
-
02COMPlayers 358/400
-
03COMPlayers 36/250
-
04COMPlayers 43/250
-
05COMPlayers 159/200
-
06COMPlayers 78/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Miami?
These Rust Tracker lists carry Miami: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Miami is listed under?
The game's server browser reads these tags from Miami: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for Miami?
Miami's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 18 days since this world was made.
Server Details
Is Miami up, and how does its uptime hold?
Offline: Miami confirmed offline, last seen 16 days 5 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 12 October 2026.
What Rust version is Miami on?
Confirmed for Miami: Rust network protocol 2634 and build 167398, Windows. Steam updates it for you; your game must share the protocol to join.
Which location is Miami in?
Region: none published by Miami. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 91.201.247.217:28015.
Player Count
How many players are on Miami right now?
Offline now for Miami, last seen 16 days 5 hours ago.
Where does Miami sit in the server rankings?
Seven-day player hours put Miami at #14,278, within the top 65% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Miami?
Nothing in Miami's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
What map is Miami on?
Generated by the game: the procedural map on Miami.
Connect
Which steps join Miami?
To connect: start Rust, press F1, enter client.connect 91.201.247.217:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp2
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.