Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,664online PAX43,407playing OCC3,022with players WIPED 3H91
COMCommunity traffic
Callsign

MMI11479

Miami

Offline 91.201.246.10:28015 checked 4d ago

Clearance · join
Players now 1/ 2 50% full
7-day average1peak 1
Rank#11,479top 52%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:04 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 527 on average Rusty Moose |EU Mondays|
    Players 273/350
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 331 on average Rustoria.co - EU Main
    Players 24/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 329 on average Rusty Moose |EU Main|
    Players 36/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 134/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 52/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 46/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Miami appear in Rust Tracker lists and filters?

On Rust Tracker, Miami sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Miami is listed under?

These tags are published by Miami for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Miami on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Miami?

The record holds too few of Miami's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 9 days 14 hours.

Server Details

Is Miami up, and how does its uptime hold?

Tracking shows Miami offline as of now, last seen 4 days 11 hours ago. Uptime stood at 2% for the last 7 full days, 4 of 168 hours online. First contact for Rust Tracker: 18 October 2026.

Which Rust build is Miami running?

Rust network protocol 2635 and build 168909 on Windows is what Miami runs. Steam updates it for you; your game must share the protocol to join.

Where does Miami sit?

Nothing on region from Miami; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.201.246.10:28015.

Population

How many players are on Miami right now?

Offline now for Miami, last seen 4 days 11 hours ago. Peak of 1 in the last seven days, average 1 players.

Where does Miami sit in the server rankings?

On player hours over seven days, Miami ranks #11,479, inside the top 52% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Miami?

The name of Miami carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Miami?

Procedural map on Miami, made by the game.

How to Join

Which steps join Miami?

Open the console in Rust with F1 after starting the game, then type client.connect 91.201.246.10:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.