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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,737online PAX52,204playing OCC3,347with players WIPED 3H125
COMCommunity traffic
Callsign

RST13192

RustDMA Local Test Server

Offline 91.201.123.77:28015 checked 36d ago

Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,192top 57%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 553 on average Rusty Moose |EU Mondays|
    Players 321/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 199/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 36/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 293 on average Rustoria.co - EU Main
    Players 23/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 53/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 69/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RustDMA Local Test Server?

On Rust Tracker, RustDMA Local Test Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that RustDMA Local Test Server is listed under?

These tags are published by RustDMA Local Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does RustDMA Local Test Server wipe?

Too few wipes on record for RustDMA Local Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 45 days 11 hours.

Server Details

Is RustDMA Local Test Server up, and how does its uptime hold?

Offline: RustDMA Local Test Server confirmed offline, last seen 36 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 18 September 2026.

Which Rust build is RustDMA Local Test Server running?

Rust network protocol 2633 and build 165217 is the build on RustDMA Local Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is RustDMA Local Test Server hosted in?

Region: none published by RustDMA Local Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 91.201.123.77:28015.

Population

How many players are on RustDMA Local Test Server right now?

Offline now for RustDMA Local Test Server, last seen 36 days 3 hours ago.

What rank does RustDMA Local Test Server carry among Rust servers?

On player hours over seven days, RustDMA Local Test Server ranks #13,192, inside the top 57% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustDMA Local Test Server?

Nothing in RustDMA Local Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is confirmed for RustDMA Local Test Server?

Procedural map on RustDMA Local Test Server, made by the game.

Connect

How do you get onto RustDMA Local Test Server?

To connect: start Rust, press F1, enter client.connect 91.201.123.77:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.