RST13192
RustDMA Local Test Server
Offline 91.201.123.77:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 321/375
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02COMPlayers 199/250
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03COMPlayers 36/250
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04COMPlayers 23/250
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05COMPlayers 53/100
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06COMPlayers 69/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RustDMA Local Test Server?
On Rust Tracker, RustDMA Local Test Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that RustDMA Local Test Server is listed under?
These tags are published by RustDMA Local Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does RustDMA Local Test Server wipe?
Too few wipes on record for RustDMA Local Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 45 days 11 hours.
Server Details
Is RustDMA Local Test Server up, and how does its uptime hold?
Offline: RustDMA Local Test Server confirmed offline, last seen 36 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 18 September 2026.
Which Rust build is RustDMA Local Test Server running?
Rust network protocol 2633 and build 165217 is the build on RustDMA Local Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is RustDMA Local Test Server hosted in?
Region: none published by RustDMA Local Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 91.201.123.77:28015.
Population
How many players are on RustDMA Local Test Server right now?
Offline now for RustDMA Local Test Server, last seen 36 days 3 hours ago.
What rank does RustDMA Local Test Server carry among Rust servers?
On player hours over seven days, RustDMA Local Test Server ranks #13,192, inside the top 57% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustDMA Local Test Server?
Nothing in RustDMA Local Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.
Which map is confirmed for RustDMA Local Test Server?
Procedural map on RustDMA Local Test Server, made by the game.
Connect
How do you get onto RustDMA Local Test Server?
To connect: start Rust, press F1, enter client.connect 91.201.123.77:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.