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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,672online PAX47,205playing OCC2,988with players WIPED 3H97
COMCommunity traffic
Callsign

TST12842

testserver

Offline 91.198.101.82:28015 checked 14d ago

Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#12,842top 59%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:03 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 486 on average Rusty Moose |EU Mondays|
    Players 46/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 321 on average Rustoria.co - EU East Long
    Players 78/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 283 on average Rusty Moose |EU Main|
    Players 256/300
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 279 on average Rustafied.com - EU Friday
    Players 11/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 313/375
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 256 on average Rustoria.co - EU East Medium
    Players 267/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show testserver?

On Rust Tracker, testserver sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does testserver carry, and what do they mean?

Listed for the server browser to read, testserver publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on testserver on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for testserver?

Too few wipes on record for testserver to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 14 days 7 hours.

Location and Status

How reliable is testserver, and is it online now?

Offline: testserver confirmed offline, last seen 14 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 15 October 2026.

What Rust version is testserver on?

Rust network protocol 2634 and build 167781 on Windows is what testserver runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is testserver in?

No region is published by testserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.198.101.82:28015.

Population

What is the player count on testserver?

Offline now for testserver, last seen 14 days 7 hours ago.

Where does testserver sit in the server rankings?

Seven-day player hours put testserver at #12,842, within the top 59% of all ranked servers.

Settings

Which settings and rules are confirmed on testserver?

Nothing in testserver's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is testserver on?

Procedural map on testserver, made by the game.

How to Join

How do you get onto testserver?

Open the console in Rust with F1 after starting the game, then type client.connect 91.198.101.82:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players 5 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.