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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,872online PAX102,993playing OCC3,951with players WIPED 3H555
COMCommunity traffic
Callsign

TST14651

test

Offline 91.186.105.117:28015 checked 24d ago

Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,651top 65%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:13 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 510 on average Rusty Moose |EU Mondays|
    Players 307/325
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 391/425
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 955/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 46/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 983/1000
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 238 on average Rustoria.co - EU East Medium
    Players 783/800
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry test: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does test carry, and what do they mean?

The game's server browser reads these tags from test: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on test on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

When does test wipe?

The record holds too few of test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 8 hours since this world was made.

Location and Status

What is the uptime on test, and is it online?

Offline: test confirmed offline, last seen 24 days 7 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 5 October 2026.

What Rust version is test on?

Confirmed for test: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is test in?

Nothing on region from test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.186.105.117:28015.

Player Count

How many players are on test right now?

Last seen 24 days 7 hours ago; test is offline at present.

Where does test sit in the server rankings?

Top 65% of all ranked servers, and #14,651 on seven-day player hours: test.

Map and Rules

Which settings and rules are confirmed on test?

The name of test carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

What map is test on?

Generated by the game: the procedural map on test.

Connect

Which steps join test?

To connect: start Rust, press F1, enter client.connect 91.186.105.117:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.