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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,835online PAX97,516playing OCC3,868with players WIPED 3H532
MODModded traffic
Callsign

RST13995

reseT

Offline 91.121.43.194:26975 checked 9d ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,995top 64%
Last wipe9d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe · high confidence

usual gap1.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctWed 14 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 11:21 UTC9d ago 1 – running 0
Wed 14 Oct, 18:58 UTC15d ago 0 – 5.7 days 0
Sat 3 Oct, 10:46 UTC26d ago 1 halved by day 1 11.3 days 0
Fri 2 Oct, 22:27 UTC26d ago 1 – 0.5 days 0
Thu 1 Oct, 14:46 UTC28d ago 1 – 1.3 days 0
Tue 29 Sep, 08:36 UTC30d ago 1 – 2.3 days 1
Mon 28 Sep, 21:22 UTC30d ago 1 – 0.5 days 1
Mon 28 Sep, 11:03 UTC31d ago 1 – 0.4 days 1
Wed 23 Sep, 10:52 UTC36d ago 1 – 5 days 1
Thu 17 Sep, 15:01 UTC42d ago 1 halved by day 1 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 138/700
  3. 03MOD
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    Players 16/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 76 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 108/1000
  5. 05MOD
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  6. 06MOD
    Callsign RUS017EU · groups of 16+ · monthly · 69 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show reseT?

Modded servers, tracked live — the Rust Tracker lists that include reseT. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags does reseT carry, and what do they mean?

Listed for the server browser to read, reseT publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on reseT when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

When does reseT wipe?

The only wipe at reseT is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 9 days 9 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

What is the uptime on reseT, and is it online?

Offline: reseT confirmed offline, last seen 9 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is reseT on?

Confirmed for reseT: Rust network protocol 2634 and build 167781, Linux. The same protocol is required to join, and Steam updates it for you.

Which location is reseT in?

Nothing on region from reseT; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.121.43.194:26975.

Player Count

Is reseT busy?

Last seen 9 days 8 hours ago; reseT is offline at present.

How does reseT compare in the rankings?

Top 64% of all ranked servers, and #13,995 on seven-day player hours: reseT.

Map and Rules

Which settings and rules are confirmed on reseT?

Nothing in reseT's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on reseT?

A procedural map of size 4,000 runs on reseT, generated by the game from seed 1. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

Connect

What is the way to join reseT?

Open the console in Rust with F1 after starting the game, then type client.connect 91.121.43.194:26975. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players 5 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.