PRF15516
perf-tests-local
Offline 91.1.111.20:28185 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 11:00 UTC38d ago | 0 | – | running | 0 |
| Sat 19 Sep, 13:35 UTC39d ago | 0 | – | 0.9 days | 0 |
| Thu 17 Sep, 06:31 UTC41d ago | 0 | – | 2.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 246/275
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02COMPlayers 175/200
-
03COMPlayers 32/250
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04COMPlayers 17/250
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05COMPlayers 41/100
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06COMPlayers 53/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show perf-tests-local?
On Rust Tracker, perf-tests-local sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on perf-tests-local?
The game's server browser reads these tags from perf-tests-local: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163493 (Build): Build: 163493; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on perf-tests-local on wipe day?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for perf-tests-local?
Wipe times at perf-tests-local are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 38 days 13 hours.
Location and Status
What is the uptime on perf-tests-local, and is it online?
Tracking shows perf-tests-local offline as of now, last seen 38 days 13 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 16 September 2026.
Which Rust version is confirmed on perf-tests-local?
Confirmed for perf-tests-local: Rust network protocol 2633 and build 163493, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is perf-tests-local in?
No region is published by perf-tests-local. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.1.111.20:28185.
Player Count
What is the player count on perf-tests-local?
Offline now for perf-tests-local, last seen 38 days 13 hours ago.
Where does perf-tests-local sit in the server rankings?
Seven-day player hours put perf-tests-local at #15,516, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on perf-tests-local?
No gather rate appears in perf-tests-local's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is loaded on perf-tests-local?
Generated by the game: the procedural map on perf-tests-local.
How to Join
Which steps join perf-tests-local?
Open the console in Rust with F1 after starting the game, then type client.connect 91.1.111.20:28185. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp0
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.