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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H107
COMCommunity traffic
Callsign

RMT16963

rmtest

Offline 91.1.111.20:28045 checked 30d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,963top 71%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 01:00 UTC30d ago 0 – running 0
Sat 26 Sep, 19:51 UTC31d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 636/675
  2. 02COM
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    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 300 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
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    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 269 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 257 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does rmtest appear in Rust Tracker lists and filters?

On Rust Tracker, rmtest sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on rmtest?

Listed for the server browser to read, rmtest publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on rmtest when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for rmtest?

Too few wipes on record for rmtest to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 30 days 17 hours since this world was made.

Location and Status

What is the uptime on rmtest, and is it online?

Tracking shows rmtest offline as of now, last seen 30 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 26 September 2026.

Which Rust build is rmtest running?

Rust network protocol 2633 and build 165217 is the build on rmtest; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does rmtest sit?

Region: none published by rmtest. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 91.1.111.20:28045.

Player Count

Is rmtest busy?

Offline: rmtest, last seen 30 days 17 hours ago.

How does rmtest compare in the rankings?

Top 71% of all ranked servers, and #16,963 on seven-day player hours: rmtest.

Map and Rules

Which settings and rules are confirmed on rmtest?

The name of rmtest carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on rmtest?

A procedural map runs on rmtest, generated by the game.

Connect

How do you get onto rmtest?

To connect: start Rust, press F1, enter client.connect 91.1.111.20:28045 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.